Changes are a-happenin'
Hey gang, Graig here. We needed a little time to compose ourselves but, we're back, and we've got a whole overture in store for you. I'm bad at analogies. Let's start again.
We took an unintended break from The Game Distillery. To be honest, life got pretty overwhelming for a time. But we're absolutely committed to this little (*cough* massive *cough*) project of ours, which means we got changes in store.
First up, blog posts. This guy right here used to be a master blogger in the height of the blog craze back in the early 2000s (so many blogs!) so I'm going to try to recapture that juice and get some meaningful and insightful commentary in this space on a regular basis.
Second, site updates. There's been a redraft of the website lurking in the background for over a year, and it's time to put it into place. It's going to be pretty bare bones to start, but it will grow and refine as we get on top of things.
Third, business. We've got business things to figure out. But you don't need to worry about that.
Fourth, Kickstarter. We need the above business things figured out first, but then we're ramping into Kickstarter mode this year. Disastertown: Hurricane is very close to production-ready, and we can't tell you how excited we are to finally get it out into your hot little hands. Or your cold big hands. I don't want to tell you your hand size/temperature business.
And Fifth, but certainly not least, NEW GAMES. We've been bursting with ideas for years for games, and we're bell-hent on developing them, creating our ever-so-charming hand-made prototypes, working through the gameplay to ensure this is up to our standards of enthusiastic, repeatable gaming, and then making them into something visually awesome. We have a whole slate of DISASTERTOWN themed games in development (including FLOOD - in both experienced and Kids versions waiting on the doorstep), but we've got so many ideas beyond our adorable little disaster-prone society. So hopefully that Kickstarter goes gangbusters and we can devote even more time and resources into making some ridiculously fantastic games for you (and us) to enjoy.